Will you ever release it as a download? I'm not fond of web software since it always requires internet connection.
Talefab.com | visual novel engine
A downloadable game engine
Talefab.com is an versatile online game engine. The main purpose of the game engine was to create visual novels, but RPG games, online escape rooms and educational games can be made too.
Unlike other game editor, Talefab.com does not require any coding skills. While the editor is fully visual, you can create rooms, scenes, models without writing a single line of code, and the drag-and-drop system makes it way easier to place everything in position.
EASY TO USE
The learning curve is as short as it can be. Every element is designed to be self-explanatory, and if this is not enough, a tooltip help system, an interactive step-by-step tutorial and a loadable test project helps you out.
ITEMS & INTERACTIONS
Maybe other visual novel makers lack capabilities, like item creating, interacting with items? Well, not Talefab.com. Creating and editing items and making them clickable is one of the crucial functionality of the game engine.
FREE MEDIA REPOSITORY
Talefab.com is the first visual novel game engine, that offers built-in game assets for game creators. Recently launched, the media repository contains more than 180 backgrounds and 70 unique characters.
Talefab.com is not just an editor. Since it's a portal, you can publish your game instantly for thousands of players.
DOWNLOAD FOR WINDOWS
Export your game to Windows in a few seconds. You'll get a standalone version of the game, and no internet connectivity is needed.
Oh yes, and one more thing:
IT"S FREE! - 100%
|Release date||Jan 18, 2021|
|Genre||Educational, Visual Novel|
|Tags||build-game, create-game, escape-room, game-builder, game-creator, Game engine, make-visual-novel, visual-game-builder|
|Average session||A few seconds|
|Inputs||Keyboard, Mouse, Touchscreen|
|Links||Homepage, Community, Twitter|
Click download now to get access to the following files:
- 1.0.1094 days ago
- 1.0.9Mar 16, 2021
- 1.0.8Mar 04, 2021
- 1.0.7Mar 04, 2021
- 1.0.6Mar 04, 2021
- 1.0.5Feb 09, 2021
- 1.0.4Feb 01, 2021
- 1.0.3Feb 01, 2021
Log in with itch.io to leave a comment.
Yes! The games created with the engine will be downloadable to windows standalone within a premium membership, this will also include many new features (if I'll have enough backers, I'll make also an APK downloader for it)
I'll launch a kickstarter in this summer to fundraise the development, and the premium package will be developed until december.
Maybe later on, the editor itself will be downloadable too, however it will need internet connection for log into your account.
I just released the Windows download option of the created games for free :)
The above link says "Download Now" -- but you can't. The link takes you to a web page where you can start making your own visual novels. Seems like a good start, but, for instance, how do I set screen size and/or image size?
While it's a web based project, it doesn't have a download link - I added the projects' URL instead.
The game's canvas is 4:3, and it resizes to full width or height, depending on screen resolution. With "F" or double click you can make it full screen tho.
In the game editor the canvas is 800 x 600 for the moment, but I'm planning to add wide screen resolution also.
Also, feel free to join our little community hub:
Thanks for the information! I'm not a fan of facebook -- is there a discord I could join?
I'm not a fan either, that's why I was planning to make one channel on discord also.
I'll get back to you, when it's up.
In the meantime, if you have any questions, let me know!
Is there an export/packaging option for the completed projects or do the games remain web based?
Not right now, but this feature is on backlogs.
Technically speaking it can be done fairly easy, but...
I'm planning a free media repository too (backgrounds, sprites, items collection), and it depends if the artists of the repo's image grant the license for the used arts to be downloaded together with the games created. (Ofc, this applies only if you use images from the repo in your game).
Right now, I'm in talk with some of them, like @Rachel Chan, to clarify this questions.
I've wanted to do a point-and-click game for a while now, and this looks like it'll be perfect for it! I'm looking forward to trying it out!
This looks really cool, going to check it out, thanks for making it available!